Trivia Board
A trivia game for the whole region, with over fifty thousand questions.
OSPick a category and a question count, and the board runs the game for everybody in the region — questions on public chat, answers by chat, scores kept and sorted at the end.
It cannot lock up any more
Every phase has a timeout: menu, fetch (with one retry), question and gap. Previously an ignored dialog or a silent web side left the board answering “A game is already in progress!” forever, and the timer kept firing after the last question.
Made for a busy room
- Output is measured in bytes and split across lines — chat truncates at 1024 bytes and every emoji costs four of them, so long questions were being cut off mid-sentence.
- Wrong answers reply instantly instead of freezing the game. The old instant-message path slept the script two seconds each time, so a full room ate the timer.
- Long category names are shortened for the buttons only — the full name is still what gets sent, so nothing breaks.
- Answers from objects are ignored, lockout is by key rather than by name, and a question with an unusable answer key is skipped instead of being unwinnable.
Getting it working
Documentation is on its way.
Protocol 1.01.00
The version this product reports to the update server.
The version this product reports to the update server.